Inspired by the question "Are we leaving the information age and entering a new ludic age?", PETLab research associates have been developing game prototypes that can take complex datasets and display them in a playful interface using the Xbox/XNA platform. In this case, instead of viewing and navigating through information, the user "plays" the data. The hope is that, by making the experience game-like the user will respond confidently with approaches and explorations familiar from game settings and, in so doing, learn more about the connections within the dataset.


  • Mike Edwards
  • Kan Yang Li
  • Colleen Macklin
  • Julia Wargaski